Archive for the 'Collaborative Bridging' Category
hey james
hi james its daniel hayes here
can you remember back to the first year you did the halflife gary’s mod class
i am looking to get the names of those artists etc we had to research from to use one as inspiration for a VR assignment
could you pleases email the names to me if you remember them ….. thanks
Caleb Jones ~ Strikingly Simple
Alexander Calder was a great kinetic artist who produced some of the most dynamic and yet simple pieces of his time. With simple yet striking geometry and bright colors he gave a great sense of motion and energy in his mobiles and sculptures yet still maintained a since of delicacy and balance. I will work from these foundations to produce dynamic and graceful digital models that the user can and sometimes must interact with in the environment.
No commentsLen lye – hamish
Len Lye was a great mover. He has always been moving boundary’s no matter the media, film, paintings, and sculpture even after his death his work is still being pushed further. His dream of massive scale is what I want to accomplish inside the interactive environment. He has amazingly animate and organic movement is what I want to active. [photopress:fountian_1.jpg,thumb,alignleft] [photopress:flip_and_two_twisters_1.jpg,thumb,alignleft]
1 commentRico’s Pro 3
My precedent is Len lye, His works was represent the power of motion and those movement is quite attractive that looks like it gave a new life for objects. My intent is want to use that kind of movement to create a object which can help the player transport to the other space.
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No commentsWasted Potential Energy : : : Chris’s design intent
I was interested in the work of Len Lye for the idea of kinetic potential energy stored in springs/bent metals etc. The idea of havig an inert object that doesn’t immediately show the stored energy inside, but when set off can unleash a powerful force. This trnslates well with the physical world of half-life 2. I intend to make some contraption with high elastic potential energy that when activated wil propell an object high into the sky.
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Wasted Potential Energy includes:
Simon
Rico
No commentshepas project 3 intent
Alexsander calder.
caulder mobiles are delicate and balanced and made from colorful sheet-metal shapes. Calder’s kinetic sculptures look weightless and effortless,when suspended from thin wires hovering in midair. Characteristic of Calder’s work are galaxies, and atomic particles he also uses colourful circles. Using his ideas of the galaxies and of atomic particles i have made a mobile that uses his ideas of weight distribution and coulour.
team ralph
the ralph team really bonded throughout the project and jelled to gether to make a good movie. one of my models was use as the lifter on the bridge. the life like mobile is atached to the side of the bridge and balloons are shot on to it so that the bridge can raise in a mobile fashion
Oren – Design intent
I would like to explore Len Lyes ideas of abstract movement thropugh the medium of video. I like the sketchy aesthetic that his film work contains and would like to produce a video with a similar visual look by using half life to create object movement.
No commentsTEAM FLASH – Ankit,Mike,Ezra,Tony
Team Flash is made up for four spectacular designers. They have been assigned to design a pathway in half-life 2 to get from one end of the map to another using bridges and elevators. Having done some intense discussing and brainstorming the following team members have been assigned to design the following components for the map.
Team Assignment:
• Michael – Bridge platform construction analyst
• Ezra – Bridge structural engineer
• Ankit – Elevator platform fabrication consultant
• Tony – Lift Guy/Wire Man: Movement specialist
TEAM RALPH – Kelly, Sez, Hepa & Alex
As a group, our idea is to use a Len Lye and Alexander Calder’s idea of movement behind many of his kinetic sculptures such as the wind wand in New Plymouth and the water whirler. We are inspired by the minimal approach that he uses in terms of materials and form. We intend to use a thin and tall form which will sway like one of his sculptures. We also intend to use transparent textures in the design. The physics constraints that we are using are gravitational pull upwards and downwards, weight shifting, momentum (p=mv) and balance.
PLAN
1. Our form will be made up from many boxes, which are connected with the weld tool.
2. The form starts off horizontal. 3 group members will then stand inside a “cage” which will be at the end of the form. The cage will have an opening on the top to allow the players to get in.
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3. The 4th member (who is not in the box) will attach balloons to the box, lifting the form up to a vertical state, meaning that the 3 members are now lifted high up off the ground. The form is now slightly unstable and sways because of its height, the weight of the group members and the balloons holding it up.
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4. They then move to the right side of the box, shifting the weight of the form so it tilts toward the other side of the map.
5. The person on the ground then shoots the balloons causing the form to lean and fall on to the other side of the map, creating a bridge. Yay!
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6. The 3 group members have now been transported to the other side. They then have to connect the form to the ground so the 4th and last group member can now walk across the bridge.
7. There’s an elevator waiting for them on the other side. The elevator will be made using various tools such as basketball, slider and elastic.
8. 4 members of the group will hop into the container. The container has been tied down with explosives by a rope tool. Once all 4 members have climed into the container, they then shoot the explosive allowing the rope to break and the container will move upwards.
9. Once the container reached the top, the 4 member will then walk out to the ground.
JOBS
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Ralph 1: Box structurer and stability welfare
Ralph 2: Balloon specialist and the mobile engineer
Ralph 3: Cage creator and transportation support
Ralph 4: Elevator technician and explosive specialist
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INDIVIDUAL RESEARCH
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FINAL RALPH COLLABORATIVE BRIDGING (CLICK ME!)
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No commentswasted protential energy?.Design Intent
group wastedprotential energy? is using the precedent of len lye to construct a grand structure to transport players over and up. our main idea bonding us all together is elasticity and the use of stored energy. we are going to stick to the same overall asthetic, this being our use of material. black, shiney/brushed metal with hints of red. this red is going to symbolize where there is stored energy, and also as a kind of guide for player interaction.
Group members
Group Video
No comments