Although non-original artworks this guy is technically legendary. Very much like this timelapse of him doing his work. Here’s the blurb:
“This video records the one day self imposed challenge to paint all 4 panels on Great Eastern street as a tribute to the vision of the incredible directors and artists who created the world of ALIEN.
Our walls in East London have never been so Dark.”
“A modern CNC machine programmed to illustrate historical drawing machines? The concept alone seems custom-made to intrigue and delight meta-loving Internet denizens, but MachineDrawing DrawingMachines isn’t some fly-by-night experimentation; Pablo Garcia, the man behind the project, has been researching drawing machines for years”
It’s job hunting time again, boo! Just looking through some of the better showreels I can find in search for inspiration and direction. I just have to figure out what skills are missing and what holes to fill. Where to go to from here in a small country like NZ?
Love this showreel from Jelmer Boskma, just for the 3D modeling detail. Had a look at his website and he is into VFX, but seems to be more on the concept art end. Very nice stuff.
Also absolutely love this one from Mike Fudge. Now there’s some very nice clean topography!
Simple but effective I keep coming back to this one for some reason. I think for a starters showreel it’s pretty good and shows some pretty tidy modeling in both poly and subD styles.
The Mill. You can always trust the Mill to come out with some great stuff.
Just came across this the other day from Jorel Latraille. Fantastic example of some great modelling.
And we can’t forget one of my favourite CG artists of all time Marek Denko. Are his skills marketable, I would say hell yeah… but what what VFX say?
Great idea, and fascinating to see the difference between films as essentially a motion graphic. The difference between The Shining and Alien is great. Kind of explains as well why you might be more exhausted after Alien than The Shining?
I remember watching stuff from Arnold a number of years ago, and thought they’d disappeared off the radar. I read i 3D World that the Mill used the Arnold renderer for the rather beautiful Audi advert they have just done, so decided to check it out.
Searching for them on the web is a bit hopeless, seems they are doing most of their development for larger companies and keeping it away from the pubic arena, or at least in the meantime. However I came across this tutorial and if you skip through it it has some truly amazing particle interaction stuff. Enjoy.